PaNoPtYk pArAdOx 2.0
Interacive controller for audio-visual immersion
Description
Semi-immersive, sound-reactive environment
Artist: Nourathar Studio / µN¡√∑®∫ØM∑N†∑
Authors: Caen Botto
Title: PaNoPtYk pArAdOx 2.0
Date: 2011 - 2019
Medium: Mixed media. Software*. Computer, projectors, microphone, audio interface.
*Custom generative application developed in Max/MSP/Jitter by Caen Botto
Dimensions: variable (site-specific installation)
Concept
PaNoPtYk pArAdOx is presented as a semi-immersive, interactive installation, in which users can navigate a 3D environment through sound. The movement of the environment is generated in real time, triggered by the sounds of visitors. In this way, the installation becomes a multimodal hyper-instrument.
The projected virtual environment is composed of images captured by 4 (virtual) cameras; each one is angled at 90°, to cover the 360° of the environment. By unifying four simultaneous points of view of the same virtual scene into a single plane, PaNoPtYk pArAdOx offers a particular construction of the visual field. The result is projected as an immersive environment that plunges audiences in complex visual paradoxes that subvert the traditional laws of perspective.
The artwork's research is based on the analysis of Michel Foucault's concept of Panopticon (developed in the 18th Century by Jeremy Bentham). PaNoPtYk also questions the representation models that rule over digital graphic platforms, which are still based on the linear perspective of the Renaissance.
PaNoPtYk pArAdOx can be presented as an immersive environment or in panoramic format (with all 4 perspectives unfolded onto the same plane).
Application developed using Max/MSP/Jitter, based on an Open GL architecture for manipulation in real-time of the virtual scene, using external MIDI and OSC controllers.
PaNoPtYk pArAdOx @ µN¡√∑®∫ØM∑N†∑